Photogrammetry Software – How to Turn Your Photographs Into 3D Models


With Messroom photogrammetry software, converting photographs into 3D models is quick and effortless. Open-source and compatible with both Windows and Linux operating systems, Messroom stands out from its competition by directly uploading to Sketchfab for sharing of work.

Meshroom stands apart from its competition by not requiring high-end graphics cards for processing images; rather it runs on standard desktop GPUs and CPUs with ease. Based on AliceVision photogrammetric computer vision framework, its node-based workflow processes images into highly accurate models that can easily be edited or retextured with little to no post processing required – an initial processing time typically taking only minutes! Meshroom also boasts fast initial processing time: only about five minutes is required before initial processing begins!

Meshroom makes loading photos simple: just drag-and-drop them into the program! After your photos have been loaded, Meshroom will analyze their metadata to ensure all is in order before initiating the Structure-from-Motion process which generates both sparse point cloud data and dense mesh surfaces that can then be saved as OBR and MTL file formats.

Once your mesh has been saved, it can be imported into any 3D modeling application. For instance, Instant Meshes models can be imported into Meshroom projects to see how it would appear when applied to other applications of choice. Furthermore, Meshroom features both import and export functions as well as an inbuilt viewer that lets you access it from multiple perspectives.

While this software is free, there are some restrictions. Primarily, it only works on GPUs compatible with CUDA programming (nVidia). As a result, its use may slow and result in errors; fortunately though, restarting is easy once an error has been corrected; all in all it’s an excellent piece of photogrammetry software with great results and user friendliness!

Post navigation